JBatch Example on IBM i - simplified
2021-12-05
Uncategorized
The JBatch Example in my last post was ok for a prototype but when you have to write many batch jobs we would rather want to have to code less and have more ready-to-use components. This can be done very easily in only a few steps by putting these reusable components into a `batch.core` project which we can later declare as a depencency in your batch projects.
JBatch Example on IBM i
2021-11-28
Uncategorized
My last blog post was about batch processing on IBM i with Jakarta EE Batch implementation JBatch from IBM. I didn't get into too much detail in that post as it was only to provide a brief overview of Jakarta EE Batch. In this blog post I want to present and explain one of my JBatch example applications available on Bitbucket.
JBatch on IBM i
2021-11-18
Uncategorized
This whole blog has been very RPG centric so far. But some of you also know that I also do some Java programming (and also some Node.js+TypeScript from time to time). Lately I got involved into some Java projects which also include IBM i as a potential target platform.
International Domain Names and RPG
2021-11-12
Uncategorized
This blog entry is about IDN or IDNA - International Domain Names (in Applications) - and Punycode.
RPG
noxDB API Documentation
2021-08-27
Uncategorized
I am using noxDB for some time now and I always stumbled upon some API calls where I just couldn't remember either the exact function name, parameters or return value.
RPG
Kong Dashboard
2021-08-17
Uncategorized
Kong (or Kong Gateway) is a very lightweight API gateway. But it doesn't come with a UI for configuration. This blog post shows how to get a nice Web UI for Kong.
ILEastic Tutorial - SQL Transactions
2021-06-13
Uncategorized
In most IBM i shops SQL is the primary way of accessing data or is at least on its way to be it. And this is a good thing. But as ILEastic is a multi threaded framework we need to be aware of the fact that multiple threads may be using SQL transactions simultaneously.
RPG
STOMP Reloaded
2021-06-06
Uncategorized
Most people have probably assumed that the next blog post will again be about "ILEastic Tutorial : Tour of Champions". I will definitely continue this series but I had some time to work on the STOMP client again. And this time I have working STOMP service program which implements the STOMP specification 1.2.
RPG
ILEastic Tutorial - Thread Local Storage
2021-05-15
Uncategorized
Another part of the mini series "ILEastic Tutorial : Tour of Champions" is available: Thread Local Storage.
RPG
ILEastic Tutorial : Plugins - Route Id
2021-05-13
Uncategorized
This is a little update on the mini series "ILEastic Tutorial : Tour of Champions". Last time I covered plugins, those "special" procedures which are executed on the exit points of the ILEastic request handling workflow.
RPG